RenderToTextures_v3 Op

RenderToTextures

render to multiple textures at the same time



Edit Documentation

Full Name
  • Ops.Gl.RenderToTextures_v3
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorTest Patches


 

INPUT PORTS


Render (Trigger)
Size index (Number:integer ) Canvas  Manual 
texture width (Number:integer )
texture height (Number:integer )
Auto Aspect (Number:boolean )
Pixel Format index (Number:integer )
Filter index (Number:integer ) nearest  linear  mipmap 
Wrap index (Number:integer )
MSAA index (Number:integer ) none  2x  4x  8x 
Clear (Number:boolean )
Slots index (Number:integer ) 1  2  3  4  5  6  7  8 
Texture 0 index (Number:integer )
Texture 1 index (Number:integer )
Texture 2 index (Number:integer )
Texture 3 index (Number:integer )
Texture 4 index (Number:integer )
Texture 5 index (Number:integer )
Texture 6 index (Number:integer )
Texture 7 index (Number:integer )

OUTPUT PORTS


Next (Trigger)
Result Texture 0 (Object)
Result Texture 1 (Object)
Result Texture 2 (Object)
Result Texture 3 (Object)
Result Texture 4 (Object)
Result Texture 5 (Object)
Result Texture 6 (Object)
Result Texture 7 (Object)
textureDepth (Object)

Patches using RenderToTextures_v3

  • Examples
  • Public
  • My Patches

Known Issues

requires WebGL2

Changelog


added webgl2 requirementuser avatarpandur - 2019-02-08 07:56
code cleanup - ports , onChangeuser avatarandro - 2019-05-28 15:13
cloned op from Ops.Gl.Render2Texturesuser avatarpandur - 2023-03-28 16:40
renameOps.Patch.PncOFEs.Render2Textures renamed to Ops.Dev.Gl.Render2Textures2user avatarpandur - 2023-03-29 19:22
added core lib: cgl_rendertargetsuser avatarpandur - 2023-04-11 20:00
added core lib: cgl_shadermodifieruser avatarpandur - 2023-04-11 20:01
renameOps.Dev.Gl.Render2Textures2 renamed to Ops.Gl.Render2Textures_v2user avatarpandur - 2023-05-19 16:12
cloned op from Ops.Gl.Render2Textures_v2user avatarpandur - 2023-06-23 12:31
renameOps.Patch.P4SCBDz.Render2Textures_v3 renamed to Ops.Gl.Render2Textures_v3user avatarpandur - 2023-06-23 15:36
renameOps.Gl.Render2Textures_v3 renamed to Ops.Gl.RenderToTextures_v3user avatarpandur - 2023-09-14 09:24
bugfixFixed bug: output textures where not updated correctly every frameuser avatarpandur - 2024-02-12 15:21