PixelProjection_v2 Op
There is a newer version of this op!
This version will not receive any updates. It is recommended to use a newer version.
Current version: Ops.Gl.PixelProjection_v3
Remaps world co-ordinates to a pixel co-ordinate system
Summary (oneliner)
when enabling using viewport size drawing a rectangle with a width/height of 100, the screen space of that rectangle is exactly 100 pixels
Full Name
- Ops.Gl.PixelProjection_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
Trigger the op
Size
Size index (Number:integer )
Width (Number)
Width if Use Viewport Size is disabled
Height (Number)
Height if Use Viewport Size is disabled
Clipping
frustum near (Number)
frustum far (Number)
Position 0,0 index (Number:integer )
Flip
Flip X (Number:boolean )
Flip Y (Number:boolean )
Zero Y (Number:boolean )
OUTPUT PORTS
trigger (Trigger)
Trigger out