Remaps world co-ordinates to a pixel co-ordinate system
Summary (oneliner)
when enabling using viewport size drawing a rectangle with a width/height of 100, the screen space of that rectangle is exactly 100 pixels
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Trigger the op
Size
Size index (integer /Number)
Width (Number)
Width if Use Viewport Size is disabled
Height (Number)
Height if Use Viewport Size is disabled
Clipping
frustum near (Number)
frustum far (Number)
Position 0,0 index (integer /Number)
Flip
Flip X (boolean /Number)
Flip Y (boolean /Number)
Zero Y (boolean /Number)
Outputs
trigger (Trigger)
Trigger out
Patches using PixelProjection_v2
Changelog
created op 2019-10-28 - pandur | |
cloned op from Ops.Gl.PixelProjection 2023-06-23 - pandur | |
rename | Ops.Patch.P4SCBDz.PixelProjection_v2 renamed to Ops.Gl.PixelProjection_v2 2023-06-23 - pandur |