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ResetLights Op


Namespace: Ops.Gl.Phong

Op author: simod

reset lights for everything triggered after

Use this op to exclude parts of your render path from the lighting system.


Trigger In (Trigger)

trigger input

Reset Lights (boolean /Number)

check to stop passing lights after this op


Trigger Out (Trigger)

trigger output

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Edit Documentation 

ResetLights example patch

ResetLights OP will block lights for desired objects linked below it.

In this example both a sphere and a torus are affected by a red light.
A toggle in the sidebar will turn off the red light just for the torus, as it is placed below the ResetLights OP.

Open Example In Editor

Patches using ResetLights


created op
2021-03-03 - simod
Ops.User.simod.ResetLights renamed to Ops.Gl.Phong.ResetLights
2021-03-03 - simod