reset lights for everything triggered after
summary (oneliner)
Use this op to exclude parts of your render path from the lighting system.
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Inputs
Trigger In (Trigger)
trigger input
Reset Lights (boolean /Number)
check to stop passing lights after this op
Outputs
Trigger Out (Trigger)
trigger output
Changelog
created op
2021-03-03 - simod
Ops.User.simod.ResetLights renamed to Ops.Gl.Phong.ResetLights
2021-03-03 - simod
2021-03-03 - simod
Ops.User.simod.ResetLights renamed to Ops.Gl.Phong.ResetLights
2021-03-03 - simod