ResetLights Op
reset lights for everything triggered after
Summary (oneliner)
<p>Use this op to exclude parts of your render path from the lighting system.</p>
- Ops.Gl.Phong.ResetLights
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch ResetLights example patch
ResetLights OP will block lights for desired objects linked below it.
In this example both a sphere and a torus are affected by a red light. A toggle in the sidebar will turn off the red light just for the torus, as it is placed below the ResetLights OP.
INPUT PORTS
<p>trigger input</p>
<i>boolean</i>
)<p>check to stop passing lights after this op</p>
OUTPUT PORTS
<p>trigger output</p>