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DirectionalLight
Ops.Gl.Phong.DirectionalLight_v4

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.Phong.DirectionalLight_v5

directional light for phong shading

summary (oneliner)

This light illuminates the whole scene. It does not have a position, only a direction. You can think of it as a sunlight.

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issues

youtube id

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Inputs

Trigger In (Trigger)

Trigger input


Direction

X (Number)

Direction X


Y (Number)

Direction Y


Z (Number)

Direction Z


Color

R (Number)

R color channel


G (Number)

G color channel


B (Number)

B color channel


Specular Color

Specular R (Number)

specular reflection color channel R


Specular G (Number)

specular reflection color channel G


Specular B (Number)

specular reflection color channel B


Light Attributes

Intensity (Number)

intensity of the directional light


Radius (Number)

effective radius of the directional light


Falloff (Number)

falloff within the effective radius


Outputs

Trigger Out (Trigger)

Trigger output


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DirectionalLight example:

Example for the DirectionalLight op.



Credits


Changelog


Ops.User.simod.DirectionalLight_v2 renamed to Ops.Admin.DirectionalLight_v2
2019-10-09 - simod

Ops.Admin.DirectionalLight_v2 renamed to Ops.Gl.Phong.DirectionalLight_v4
2019-11-05 - pandur

Examples using DirectionalLight_v4

Public Patches using DirectionalLight_v4