ambient light for phong material shading
summary (oneliner)
This op adds ambient background light to every mesh that uses the PhongMaterial4. It is additive and its color is not influenced by other lights.
doc
issues
example patch id
youtube id
caniuse query
collections
Inputs
Trigger In (Trigger)
Trigger input
Color
R (Number)
R color channel
G (Number)
G color channel
B (Number)
B color channel
Intensity (Number)
ambient light intensity
Outputs
Trigger Out (Trigger)
Trigger output
Patches using AmbientLight_v4
Changelog
Ops.User.simod.AmbientLight_v2 renamed to Ops.Admin.AmbientLight_v2
2019-10-09 - simod
Ops.Admin.AmbientLight_v2 renamed to Ops.Gl.Phong.AmbientLight_v4
2019-11-05 - pandur
2019-10-09 - simod
Ops.Admin.AmbientLight_v2 renamed to Ops.Gl.Phong.AmbientLight_v4
2019-11-05 - pandur