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AmbientLight_v4 Op

Ops.Gl.Phong.AmbientLight_v4


AmbientLight

ambient light for phong material shading


This op adds ambient background light to every mesh that uses the PhongMaterial4. It is additive and its color is not influenced by other lights.



Inputs

Trigger In (Trigger)

Trigger input

Color

R (Number)

R color channel

G (Number)

G color channel

B (Number)

B color channel

Intensity (Number)

ambient light intensity

Outputs

Trigger Out (Trigger)

Trigger output

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AmbientLight example

Example patch for ambient light.

Open Example In Editor


Patches using AmbientLight_v4

Changelog


Ops.User.simod.AmbientLight_v2 renamed to Ops.Admin.AmbientLight_v2
2019-10-09 - simod

Ops.Admin.AmbientLight_v2 renamed to Ops.Gl.Phong.AmbientLight_v4
2019-11-05 - pandur