Cylinder_v2 Op

Cylinder

draw parameterizable cylinder (aka tube,pipe,round,circle)



Full Name
  • Ops.Gl.Meshes.Cylinder_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


INPUT PORTS


render (Trigger)

Trigger in

Render mesh (Number: boolean)

Enable to render geometry on screen

segments (Number: integer)

Amount of segments, higher numbers result in smoother results

stacks (Number: integer)

Amount of stacks, higher numbers result in smoother results

length (Number)

Length of cylinder

outer radius (Number)

Size of outer radius

inner radius (Number)

Size of inner radius, set to 0 to not cut out the center

Flip Mapping (Number: boolean)
Caps (Number: boolean)

Render caps/ top bottom section of cylinder

Flat Normals (Number: boolean)

OUTPUT PORTS


next (Trigger)

Trigger out

geometry (Object)

Geometry out


Patches using Cylinder_v2

  • Examples
  • Public
  • My Patches

Changelog


fixed - now works correctly with IBLMaterial3user avatarandro - 2019-04-26 15:29
bugfixfix crash when op.patch.cg not setuser avatarstephan - 2024-06-12 14:20