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cables is under heavy development.
There might be one or another bug, please let us know about it!

Cylinder_v2 Op

Cylinder

draw parameterizable cylinder (aka tube,pipe,round,circle)



Edit Documentation

Full Name
  • Ops.Gl.Meshes.Cylinder_v2
Visibility
  • Core Op - Official cables op
AuthorTest Patches


 

INPUT PORTS


render (Trigger)

Trigger in

Render mesh (Number:boolean )

Enable to render geometry on screen

segments (Number:integer )

Amount of segments, higher numbers result in smoother results

stacks (Number:integer )

Amount of stacks, higher numbers result in smoother results

length (Number)

Length of cylinder

outer radius (Number)

Size of outer radius

inner radius (Number)

Size of inner radius, set to 0 to not cut out the center

Flip Mapping (Number:boolean )
Caps (Number:boolean )

Render caps/ top bottom section of cylinder

Flat Normals (Number:boolean )

OUTPUT PORTS


next (Trigger)

Trigger out

geometry (Object)

Geometry out


Usages of Cylinder_v2

  • Examples
  • Public
  • My Patches
  • Ops

Changelog


fixed - now works correctly with IBLMaterial3user avatarandro - 2019-04-26