Cylinder_v2 Op

Cylinder

draw parameterizable cylinder (aka tube,pipe,round,circle)



Full Name
  • Ops.Gl.Meshes.Cylinder_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


INPUT PORTS


render (Trigger)

<p>Trigger in </p>

Render mesh (Number:

<i>boolean</i>

)

<p>Enable to render geometry on screen</p>

segments (Number:

<i>integer</i>

)

<p>Amount of segments, higher numbers result in smoother results </p>

stacks (Number:

<i>integer</i>

)

<p>Amount of stacks, higher numbers result in smoother results </p>

length (Number)

<p>Length of cylinder</p>

outer radius (Number)

<p>Size of outer radius</p>

inner radius (Number)

<p>Size of inner radius, set to 0 to not cut out the center</p>

Flip Mapping (Number:

<i>boolean</i>

)

Caps (Number:

<i>boolean</i>

)

<p>Render caps/ top bottom section of cylinder</p>

Flat Normals (Number:

<i>boolean</i>

)

OUTPUT PORTS


next (Trigger)

<p>Trigger out</p>

geometry (Object)

<p>Geometry out</p>


Patches using Cylinder_v2

  • Examples
  • Public
  • My Patches

Changelog


fixed - now works correctly with IBLMaterial3user avatarandro - 2019-04-26 15:29
bugfixfix crash when op.patch.cg not setuser avatarstephan - 2024-06-12 14:20