Camera_v2 Op
Transforms and projects the scene from the point of view of the camera.
Summary (oneliner)
- Ops.Gl.Matrix.Camera_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Field of view of the camera
Automatically calculate aspect ratio based on the viewport
Custom aspect ratio
X Position of the camera
Y Position of the camera
Y Position of the camera
Look at point in X position
Look at point in Y position
Look at point in Z position
Move sideways (in local x axis)
Move up+down (in local y axis).
Move forward+backward (in local z axis)
Tilt up+down relative to current orientation (around local x axis)
Rotate left+right relative to current orientation (around local y axis)
Roll left+right relative to current orientation (around local z axis)
OUTPUT PORTS
Patches using Camera_v2
Changelog
bugfix | added identity toggle to reset the viewmatrix to 0,0,0 - expected coordinates are used and not influenced by default viewMatrix transform | pandur - 2024-03-01 09:58 |