ImageSequenceAnim_v2 Op
play a image sprite animation
Summary (oneliner)
<p>Must be used with another op like BasicMaterial. </p>
- Ops.Gl.ImageSequenceAnim_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch image sequence animation
The ImageSequenceAnim op allows an animation to be played back from a texture file
INPUT PORTS
<p>Time used to animate the op, plug a timer into this to animate</p>
<i>integer</i>
) Seconds Frames<p>FPS of the animation</p>
<p>Set this to the amount of images on the X axis</p>
<p>Set this to the amount of images on the Y axis</p>
<i>integer</i>
)<i>boolean</i>
)OUTPUT PORTS
<p>Used to set the <code>X</code> size the repeat setting of the texture</p>
<p>Used to set the <code>Y</code> size the repeat setting of the texture</p>
<p>Used to offset the texture on the <code>X</code> axis</p>
<p>Used to offset the texture on the <code>Y</code> axis</p>
<p>Current frame number determined by FPS parameter</p>
<p>Progress through the animation, range <code>0-1</code></p>