LayerNoise_v3 Op
Multilayer perlin noise variation
Summary (oneliner)
Full Name
- Ops.Gl.ImageCompose.Noise.LayerNoise_v3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch LayerNoise
INPUT PORTS
render (Trigger)
trigger input
Blending
Blend Mode index (Number: integer)
Amount (Number)
blend amount
Alpha Mask index (Number: integer)
mode index (Number: integer)
RGBA (Number: boolean)
check to get multi colored noise
scale (Number)
scale of the noise texture
layers (Number: integer)
amount of noise layers
factor (Number)
luminance of the texture
exponent (Number)
noise exponent
scrollX (Number)
scroll noise in x direction
scrollY (Number)
scroll noise in y direction
scrollZ (Number)
noise animation
Tileable (Number: boolean)
check to get a symmetric, mandala-like noise
OUTPUT PORTS
trigger (Trigger)
trigger output
Patches using LayerNoise_v3
Changelog
created op | _LJ_ - 2020-10-09 15:50 | |
Ops.Gl.TextureEffects.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoise_v2 | pandur - 2022-04-27 08:50 | |
Ops.Dev.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoiseV3 | pandur - 2022-04-27 08:56 | |
Ops.Dev.Noise.LayerNoiseV3 renamed to Ops.Gl.TextureEffects.Noise.LayerNoise_v3 | pandur - 2022-05-23 08:19 | |
rename | Ops.Gl.TextureEffects.Noise.LayerNoise_v3 renamed to Ops.Gl.ImageCompose.Noise.LayerNoise_v3 | stephan - 2023-12-06 10:30 |