GlPrimitive Op
force rendering of meshes using points,lines or triangles
Summary (oneliner)
<p>Render the geometry with the following modes : <code>LINES , LINE_STRIP, LINE_LOOP, POINTS, TRIANGLES, TRIANGLE_FAN, TRIANGLE_STRIP </code></p>
Full Name
- Ops.Gl.GlPrimitive
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch GlPrimitive example
INPUT PORTS
Execute (Trigger)
<p>Trigger the op </p>
Primitive index (Number:
<i>integer</i>
)OUTPUT PORTS
Next (Trigger)
<p>Trigger out</p>