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Skybox Op

Ops.Gl.CubeMap.Skybox


Skybox
Namespace: Ops.Gl.CubeMap

Op author: simod

render an equirectangular map or a cubemap as scene background


Use this op to add an environment map to your patch.

Works with either equirectangular maps or cubemaps.



Inputs

Trigger In (Trigger)

trigger input

Render (boolean /Number)

check to render skybox

Skybox (Object)

equirectangular map or cubemap input

Rotate (Number)
RGBE Format (boolean /Number)
Exposure (Number)
Gamma (Number)

Outputs

Trigger Out (Trigger)

output trigger

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Skybox example

Example patch for the skybox op.

Open Example In Editor


Patches using Skybox

Changelog


created op
2020-06-10 - cables

Ops.User.cables.Skybox renamed to Ops.Gl.CubeMap.Skybox
2020-06-10 - cables

added support for RGBE textures
2022-01-31 - pandur

added exposure and gamma controls
2022-01-31 - pandur