RenderToCubemap_v3 Op

RenderToCubemap

render a scene into a cubemap


<p>Place this op at the beginning of the scene you want to be rendered into the cubemap.</p> <p>The rendered cubemap can be used for real-time image based lighting and various other applications.</p>


Full Name
  • Ops.Gl.CubeMap.RenderToCubemap_v3
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


INPUT PORTS


Render (Trigger)

<p>Trigger input</p>

Size index (Number:

<i>integer</i>

)

Pixel Format index (Number:

<i>integer</i>

)

MSAA index (Number:

<i>integer</i>

)

OUTPUT PORTS


Next (Trigger)

<p>Trigger output</p>

cubemap (Object)

<p>Cubemap Texture output</p>


Patches using RenderToCubemap_v3

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarsimod - 2020-04-08 12:29
Ops.User.cables.CubeMapCamera_v2 renamed to Ops.Gl.CubeMap.CubeMapCamera_v2user avatarsimod - 2020-04-08 12:31
added core lib: cgl_cubemapframebufferuser avatarcables - 2020-07-28 16:38
Ops.Gl.CubeMap.CubeMapCamera_v2 renamed to Ops.Gl.CubeMap.RenderToCubemap_v2user avatarpandur - 2022-10-12 08:45
cloned op from Ops.Gl.CubeMap.RenderToCubemap_v2user avatarpandur - 2023-12-19 17:00