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RenderToCubemap_v2 Op


Namespace: Ops.Gl.CubeMap

Op author: simod

render a scene into a cubemap

Place this op at the beginning of the scene you want to be rendered into the cubemap.

The rendered cubemap can be used for real-time image based lighting and various other applications.


Render (Trigger)

Trigger input

32bit float tex (boolean /Number)
Size index (integer /Number)


Next (Trigger)

Trigger output

cubemap (Object)

Cubemap Texture output

Caught a mistake or want to contribute to the documentation?

Edit Documentation 

cubemaps undev office

Open Example In Editor

Patches using RenderToCubemap_v2


created op
2020-04-08 - simod

Ops.User.cables.CubeMapCamera_v2 renamed to Ops.Gl.CubeMap.CubeMapCamera_v2
2020-04-08 - simod

added core lib: cgl_cubemapframebuffer
2020-07-28 - cables

Ops.Gl.CubeMap.CubeMapCamera_v2 renamed to Ops.Gl.CubeMap.RenderToCubemap_v2
2022-10-12 - pandur