CubeMapFromTextures_v2 Op

CubeMapFromTextures

generate a cubemap from 6 textures


Use this op to create cubemaps by adding 6 textures, 1 for each positive and negative axis (x, y, z).


Edit Documentation

Full Name
  • Ops.Gl.CubeMap.CubeMapFromTextures_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorTest Patches


 

Example Patch CubeMapFromTextures example

Example patch for CubeMapFromTextures op.

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INPUT PORTS


posx (String)

positive x file input

negx (String)

negative x file input

posy (String)

positive y file input

negy (String)

negative y file input

posz (String)

positive z file input

negz (String)

negative z file input

Flip Y (Number:boolean )

flip cubemap along the y axis

OUTPUT PORTS


cubemap (Object)

cubemap texture output


Patches using CubeMapFromTextures_v2

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarsimod - 2020-04-08 12:26
Ops.User.cables.CubeMapFromTextures_v2 renamed to Ops.Gl.CubeMap.CubeMapFromTextures_v2user avatarsimod - 2020-04-08 12:30