CubeMapFromTextures_v2 Op

CubeMapFromTextures

generate a cubemap from 6 textures


<p>Use this op to create cubemaps by adding 6 textures, 1 for each positive and negative axis (x, y, z).</p>


Full Name
  • Ops.Gl.CubeMap.CubeMapFromTextures_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


Example Patch CubeMapFromTextures example

Example patch for CubeMapFromTextures op.

Open In Editor

INPUT PORTS


posx (String)

<p>positive x file input</p>

negx (String)

<p>negative x file input</p>

posy (String)

<p>positive y file input</p>

negy (String)

<p>negative y file input</p>

posz (String)

<p>positive z file input</p>

negz (String)

<p>negative z file input</p>

Flip Y (Number:

<i>boolean</i>

)

<p>flip cubemap along the y axis</p>

OUTPUT PORTS


cubemap (Object)

<p>cubemap texture output</p>


Patches using CubeMapFromTextures_v2

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Changelog


created opuser avatarsimod - 2020-04-08 12:26
Ops.User.cables.CubeMapFromTextures_v2 renamed to Ops.Gl.CubeMap.CubeMapFromTextures_v2user avatarsimod - 2020-04-08 12:30