ColorMask Op
enable/disable RGBA color channels of your entire scene
Summary (oneliner)
<p>Note this isn't a texture effect - use this op in your Scene layout to disable color channels to create special effects without using Render2Texture and ImageCompose workflows.</p>
- Ops.Gl.ColorMask
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
<p>Trigger the op</p>
<i>boolean</i>
)<p>Enable or disable the red component</p>
<i>boolean</i>
)<p>Enable or disable the green component</p>
<i>boolean</i>
)<p>Enable or disable the blue component</p>
<i>boolean</i>
)<p>Enable or disable the alpha component</p>
OUTPUT PORTS
<p>Trigger out</p>