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BlendMode Op

Namespace: Ops.Gl

Op author: pandur

Test Patches: 6 Tests

change how colors are mixed (blending/mixing modes)


Render (Trigger)

Trigger the op

Blendmode index (integer /Number)
Blendmode (string /Number)

Pick a from the following : blendMode none, add, subtract, mul

Premultiplied (boolean /Number)

Enable pre-multiplied mode


Next (Trigger)

Trigger out

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Patches using BlendMode

  • Examples
  • My Patches
  • Public