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BlendMode
Ops.Gl.BlendMode
Namespace: Ops.Gl
change how colors are mixed (blending/mixing modes)

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

Render (Trigger)

Trigger the op


Blendmode index (integer /Number)

Blendmode (string /Number)

Pick a from the following : blendMode none, add, subtract, mul


Premultiplied (boolean /Number)

Enable pre-multiplied mode


Outputs

Next (Trigger)

Trigger out


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BlendMode:


Credits


Examples using BlendMode

Public Patches using BlendMode