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Ops.Gl.BlendMode

BlendMode
op id:ce0fff72-1438-4373-924f-e1d0f78b053f
change how colors are mixed (blending/mixing modes)

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

Render (Function)

Trigger the op


Blendmode (string Number)

Pick a from the following : blendMode none, add, subtract, mul


Premultiplied (boolean Number)

Enable pre-multiplied mode


Outputs

Next (Function)

Trigger out


Credits

Caught a mistake or want to contribute to the documentation?


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Examples using BlendMode

Public Patches using BlendMode