create a texture from an array of number values
Summary (oneliner)
array should consist of RGBA values between 0 and 1
So that's 4 values per pixel
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Update (Trigger)
Trigger in
array (Array)
Array in to turn into a texture
Source Structure index (integer /Number)
Size index (integer /Number)
width (integer /Number)
Width of texture
height (integer /Number)
Height of texture
Fill Up (boolean /Number)
Pixel Format index (integer /Number)
Filter index (integer /Number)
Wrap index (integer /Number)
Outputs
Next (Trigger)
Trigger out
Texture out (Object)
Texture out
Tex Width (Number)
Tex Height (Number)
Patches using ArrayToTexture_v2
Changelog
created op 2019-03-27 - pandur | |
cloned op from Ops.Gl.TextureFromColorArray 2023-02-10 - pandur | |
rename | Ops.User.pandur.TextureFromColorArray2 renamed to Ops.Gl.TextureFromColorArray_v2 2023-02-10 - pandur |
rename | Ops.Gl.TextureFromColorArray_v2 renamed to Ops.Gl.ArrayToTexture_v2 2023-06-05 - pandur |