Vr Op

Vr

rendering on webxr virtual reality immersive devices



Full Name
  • Ops.Devices.WebXr.Vr.Vr
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorCreated
  • Jun 14, 2022 at 13:23
githubMaintained by TeamCore Libraries
  • cgl



INPUT PORTS


Mainloop (Trigger)
Start (Trigger)
Stop (Trigger)
Immersion index (Number: integer) VR  AR 

Startbutton

Show Button (Number: boolean)
Button Style (String)

Texture

Render to texture (Number: boolean)
Shader (Object:shader)

Texture

MSAA index (Number: integer) none  2x  4x  8x 

OUTPUT PORTS


Next (Trigger)
Render After Eyes (Trigger)
Viewer Pose (Object)
Eye Index (Number)
Local Floor Ref (booleanNumber)
VR Support (booleanNumber)
Matrix (Array)
In Session (booleanNumber)
Ms per eye (Array)
Texture (Object)
Texture Depth (Object)

Changelog

Patches using Vr

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