Mouse_v4 Op
Get mouse/touchscreen/pointer coordinates and events
Summary (oneliner)
Full Name
- Ops.Devices.Mouse.Mouse_v4
- Core Op - visible for everyone
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Mouse Draw Spline Example
Using the ScreenPosTo3d
op we can convert the mouse coordinates to 3D coordinates. For this you need to disable the Flip Y
port of the Mouse
op.
Using the ArrayPushValue3X
op we add the (converted) x and z coordinates (together with z=0) to the array and draw it with the SimpleSpline
op.
INPUT PORTS
Coordinates index (Number: integer) -1 to 1 Pixel Display Pixel 0 to 1
Area index (Number: integer)
flip y (Number: boolean)
right click prevent default (Number: boolean)
Events index (Number: integer) Pointer Touch Mouse
Passive Events (Number: boolean)
Element (Object)
Active (Number: boolean)
OUTPUT PORTS
x (Number)
y (Number)
click (Trigger)
click right (Trigger)
Button is down (booleanNumber)
Mouse is hovering (booleanNumber)
Movement X (Number)
Movement Y (Number)
Event (Object)
Patches using Mouse_v4
Changelog
new | created op | |
feature | add normalization switch: more normalizing options | |
improvement | cleanup op ports and remove stuff thats mostly not used | |
improvement | better default values | |
feature | added outputs Movement X/Y outputs the delta of mouse position | |
improvement | Canvas area is now cropped and will not change outside of the canvas area | |
feature | New Version: Event type selector (mouse/touch/any pointer) / removed "touchscreen" option | |
feature | added element input, this element is used instead of area/canvas parameter | |
feature | added event output: html MouseEvent object |