beta
cables is under heavy development.
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add shadows to a 3d model

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

Render (Trigger)

Strength (Number)

Area Size (integer /Number)

Map Size (integer /Number)

Samples (integer /Number)

Poly Offset (integer /Number)

Adjust this if you have weird artifacts on your shadow.


Bias (integer /Number)

Adjust this if you have weird artifacts on your shadow.


Z Near (integer /Number)

Z Far (integer /Number)

Look at (Array)

Show Map Area (boolean /Number)

Outputs

Next (Trigger)

shadow texture (Object)

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Credits


Changelog


Ops.Exp.Gl.ShadowSource renamed to Ops.Deprecated.Exp.Gl.ShadowSource
2020-07-30 - pandur

Examples using ShadowSource

Public Patches using ShadowSource