RandomNumbersArray4_v2 Op

RandomNumbersArray4

This op is deprecated!

It will not receive any updates

Generates a random array of numbers in 4-tuples


Typically you would use this to create random positions – [x1, y1, z1, w1, x2, y2, z2, w2 …].
or colors: [r1, g1, b1, a1, r2, g2, b2, a2 …]


Edit Documentation

Full Name
  • Ops.Deprecated.Array.RandomNumbersArray4_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

INPUT PORTS


numValues (Number:integer )

The number of quadruplets to generate

Value Range

Min (Number)

The minimum for the generated values

Max (Number)

The maximum for the generated values

random seed (Number)

When set to 0 the array will be different every time the patch is run, set to another value to have the same output every time

Last == First (Number:boolean )

Set to true to make the first and last number in the array the same, handy for loops

Integer (Number:boolean )

Check to make all values integers (whole numbers)

OUTPUT PORTS


values (Array)

Array out

Tuple Amount (Number)

Amount of tuples

Array length (Number)

Length of Array


Patches using RandomNumbersArray4_v2

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2020-01-23 11:06
renameOps.Array.RandomNumbersArray4_v2 renamed to Ops.Deprecated.Array.RandomNumbersArray4_v2user avatarpandur - 2023-06-05 11:58