GLTF Skinned Mesh Copies
This is an Example how to use one skinned GLTF mesh and copy it multiple times. There are three parameters that are manipulated in this patch:
- Playback time, for motion trail effects
- Copy Location
- Animation Selection
Licence: Attribution-NonCommercial
Non-commercial use only, must credit the author, can remix this work.More patches made by cables users
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