GLTF Skinned Mesh Copies
Update: Simplified the setup by using the repeat Op.
This is an Example how to use one skinned GLTF mesh and copy it multiple times. There are three parameters that are manipulated in this patch:
- Playback time, for motion trail effects
- Copy Location
- Animation Selection
Licence: Attribution-NonCommercial
Non-commercial use only, must credit the author, can remix this work.More patches made by cables users
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