Sinking shaders
Attempt at a port of "Sinking" by zguerrero on shadertoy https://www.shadertoy.com/view/MsVfWy
Instead of Shadertoys built-in noise channels I used some noise textures from Cables and animated them.
I also changed the color from blue to green-ish, but this is hidden deep in the fragment shader code.
There is a weird interaction with the size and aspect ratio: try making the window really small!
Licence: Attribution
Commercial use ok, must credit the author, can remix and reuse this work.More patches made by cables users
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