Procedural 2d fish

               
by

Published Sep 22, 2024 at 14:34
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Inspired by and based of this video by argonaut : https://youtu.be/qlfh_rv6khY

Two modes

  1. Follows a point
  2. Follows the mouse

How it could be improved

  • Optimization
  • Rotation limit - so that it does not fold onto itself
  • When the fish stops on the mouse, the head shifts
  • Speed of the fish is currently frame dependent

Aesthetics

  • Fish
    • Give the fish a texture
    • Detailed fins
    • Have the fish sometimes kinda poke a bit out of the water with ripples n stuff (head, tail, back fins)
    • Additional animations? I tried adding a sine wave to the tail but failed to make it look good, perhaps have the tail overshoot (follow through)
    • The fish target could be an orbit around the mouse
  • Environment
    • Lily pads (moves n ripples when fish passes by)
    • Background texture
    • Wind ripples

Licence: Attribution

Commercial use ok, must credit the author, can remix and reuse this work.
 



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