variable font textmesh

               
by
Published Nov 26, 2020 at 14:33
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Modified textmesh op that operates with weight width and italic axis of a variable font. Currently it only renders texture only after the page is loaded / refreshed. Values are randomly generated via timestamp. How do I get texture to re-render after value change?

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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