masking scan

               
by
Published Mar 3, 2022 at 13:53
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checking out how to mask 3d scan with various materials and texture projection. right click to see point material (too lazy to bake scanned texture to vertex colors but could be done to allow properly colored points)

also exploring using orbit controls outputs to transform scene instead of camera view

"Burnt engine" (https://skfb.ly/osvIU) by matousekfoto is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Licence: Attribution-NonCommercial-ShareAlike

Non-commercial use only, must credit the author, license your creation under the identical terms, can remix this work.
 



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