Fast Fluid Simulation - GLSL Setup
This is a Fast Fluid Simulation setup based on this AMAZING TouchDesigner Tutorial by Bruno Imbrizi:
https://www.youtube.com/watch?v=2k6H5Qa_fCE
The Simulation itself is based on the, kinda sorta famous paper by Jos Stam 'Real-Time Fluid Dynamics for Games'
Here is more info: https://softologyblog.wordpress.com/2019/02/28/jos-stams-fluid-simulations-in-3d/
Pressure Passes are still bugged! Feel free to fix and comment
Licence: Public Domain Dedication
Commercial use ok, freely remix, reuse this work without restriction, please credit the author.More patches made by cables users

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