Tractor Splatting

               
by

Published Jan 10, 2024 at 19:54
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Experimental Gaussian Splatting rendering. I used dithering instead of alpha blending. It allowed me to skip splat sorting on CPU and I keep entire workflow on textures.

Dithering made in modified MeshInstancerFromTexture op.

Gaussian Splatting model trained on images generated with Stable Diffusion img2img.

Work In Progress, to be improved...

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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