GPU boolean operation Raymarching
Experimental - Performs real-time Constructive Solid Geometry (CSG) operations entirely on the GPU using Signed Distance Fields (SDF) and raymarching techniques.
Allows unite, intersect, or subtract parametric 3D shapes and extruded textures with controllable smooth blending.
Built-in lighting materials, multi-sampling anti-aliasing (SSAA), and accurate Z-buffer depth writing for perfect integration with standard meshes.
Licence: Public Domain Dedication
Commercial use ok, freely remix, reuse this work without restriction, please credit the author.More patches made by cables users
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