AnimNumbers Op

AnimNumbers



Full Name
  • Ops.Patch.PLkAbaq.AnimNumbers
VisibilityLicense
  • MIT
Author


Op is missing in patch!

Third Person Controller

Here's a simple Third-Person Controller with a variety of options I could think of. Have fun!

Controls:

WASD - Move
Shift - Sprint
Space - Up
Ctrl/C - Down

I tested several movement loops and this approach offers good performance, supports multiple inputs, and eliminates input lag.

There are plenty of features that can be added, so feel free to customize it to your needs!

Known Issues:

Children rotate oddly when switching to the opposite direction.
Unwanted rotation of children while flying up or down.

Future Improvements:

Split the output of child orientations to support multiple inputs (so a character can turn their head with the camera while the body faces the movement direction).
More movement options.
Integrated look-at node.

Look-at Node by Marfhats: https://cables.gl/p/BNXces

Open In Editor

INPUT PORTS


trigger (Trigger)  
X (Number)  
Y (Number)  
Z (Number)  
duration (Number)
easing index (Number) linear  absolute 

OUTPUT PORTS


jlr17fqsw (Trigger)
2fb7rky4t (Number)
l4ayo9uzb (Number)
gicqcgkae (Number)
ytg1ns5o4 (Trigger)

Changelog

Patches using AnimNumbers

  • Examples
  • Public
  • My Patches