AudioMixer Op

AudioMixer

This op is deprecated!

It will not receive any updates

Mixes different audio signals together


AudioMixer can be used to bring different audio signals together and change their volumes individually. Similar to a mixer found in recording studios you can mute individual channels or only play one by ticking solo.


Edit Documentation

Full Name
  • Ops.Deprecated.WebAudio.Lib.Tonejs.Component.AudioMixer
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorJavascript Libraries


 

INPUT PORTS


Channel 1 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 1 Audio (Object)

The audio input of the channel

Channel 1 Volume (Number)

The volume of the channel

Channel 1 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 1 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 2 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 2 Audio (Object)

The audio input of the channel

Channel 2 Volume (Number)

The volume of the channel

Channel 2 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 2 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 3 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 3 Audio (Object)

The audio input of the channel

Channel 3 Volume (Number)

The volume of the channel

Channel 3 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 3 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 4 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 4 Audio (Object)

The audio input of the channel

Channel 4 Volume (Number)

The volume of the channel

Channel 4 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 4 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 5 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 5 Audio (Object)

The audio input of the channel

Channel 5 Volume (Number)

The volume of the channel

Channel 5 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 5 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 6 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 6 Audio (Object)

The audio input of the channel

Channel 6 Volume (Number)

The volume of the channel

Channel 6 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 6 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 7 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 7 Audio (Object)

The audio input of the channel

Channel 7 Volume (Number)

The volume of the channel

Channel 7 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 7 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 8 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 8 Audio (Object)

The audio input of the channel

Channel 8 Volume (Number)

The volume of the channel

Channel 8 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 8 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 9 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 9 Audio (Object)

The audio input of the channel

Channel 9 Volume (Number)

The volume of the channel

Channel 9 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 9 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

Channel 10 Name (Number)

The channel name, this does not have any logic internally, it’s just there for you to insert a name for each channel to have a better overview.

Channel 10 Audio (Object)

The audio input of the channel

Channel 10 Volume (Number)

The volume of the channel

Channel 10 Mute (Number)

If set the channel will be muted, so you won’t hear it

Channel 10 Solo (Number)

If set only this channel will be heard and all others will be silent. There can only be one channel set to solo at a time, so if you select another channel to be soloed, the former one gets un soloed. When you uncheck a former soloed channel all channel volumes / mute states will be set according to the current state of the ports.

OUTPUT PORTS


Audio Out (Object)

The mixed audio


Patches using AudioMixer

  • Examples
  • Public
  • My Patches