ColorPalettes Op
Contains a collection of nice color palettes output to texture or array via index
Summary (oneliner)
<p>Outputs a harmonic color pallet. By changing the <code>Index</code> value, you will get another one. The resulting <code>Color Array</code> contains 15 values (5 × 3) – so 5 colors with a red, green and blue value between <code>0</code> and <code>1</code>. The resulting array looks like this: <code>[c1red, c1green, c1blue, c2red, c2green, c2blue, …]</code>. You probably want to connect the <code>Color Array</code> port to an <a href="/op/Ops.Array.Array3GetNumbers">Ops.Array.Array3GetNumbers</a> op, to get the r, g, and b values for one color out of the array.<br>Or use the <a href="/op/Ops.Array.InterpolateNumbersArray3">Ops.Array.InterpolateNumbersArray3</a> op to interpolate smoothly between the 5 colors</p>
- Ops.Color.ColorPalettes
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Ops.Color.ColorPalettes
INPUT PORTS
<i>integer</i>
)<p>Change it to get another color pallet</p>
<i>boolean</i>
)OUTPUT PORTS
<p>A texture containing the 5 colors of the current pallet</p>
<p>The color array containing 5 colors (15 values in total, 3 values per color – r, g and b)</p>