Link to this Result:   

Browser



Name: Samsung Internet 16.0
Os: Android 11
Language: en-US

Screen



Device Pixel Ratio: 3
Size Screen: 360 x 800
Size Window: 650 x 1137
Size Window Pixels: 1950 x 3411
HDR:
ColorDepth:
CSS Color Gamut supported:

WebGL



Version: WebGL 2.0 (OpenGL ES 3.0 Chromium) (2)
GLSL Version: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)
Major Performance Caveat: false

GPU: Mali-G78
Vendor: ARM
Renderer: Mali-G78

Parameters
depth bits: 24
max texture size: 4096
max renderbuffer size: 8192
max samples: 4
max fragment uniform vectors: 4096
max vertex uniform vectors: 4096
max vertex attribs: 16
max vertex texture image units: 16
max combined texture image units: 96
max varying vectors: 31
max draw buffers: 4
max anisotropy:

Extensions
- EXT_color_buffer_float
- EXT_float_blend
- EXT_texture_filter_anisotropic
- OES_texture_float_linear
- WEBGL_compressed_texture_astc
- WEBGL_compressed_texture_etc
- WEBGL_compressed_texture_etc1
- WEBGL_debug_renderer_info
- WEBGL_debug_shaders
- WEBGL_lose_context
- WEBGL_multi_draw

WebGPU



WebGpu: false

WebRTC



Supported: true
Prefix: (moz/webkit/none):
Peer Connection: true
ICE: true
Media Stream: true
User Media: true
Data Channel: true

APIs



Gamepad: true
WebXR: true
WebXR Immersive VR: true
WebXR Immersive AR: false
Midi: true
Webaudio: true
Pointerlock: true
PerformanceTimer: true
SVG: true
Websocket: true
Bluetooth: true
Broadcastchannel: true
Notifications: true
WebCodecs: false
WebShare: true