Op | Summary |
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Array3PushNumbersOps.Array.Array3PushNumbers | Push three numbers to the end of an array (was ArrayPushValue3x) |
ArrayChunkOps.Array.ArrayChunk | Extracts x elements from an array |
BoolStateArrayOps.Array.BoolStateArray | Array filled with `0`, only one can be `1` |
CropArrayOps.Array.CropArray | Crops an array |
ReverseArray3Ops.Array.ReverseArray3 | Reverses an array with value triplets [x, y, z, ...] |
ShuffleArrayOps.Array.ShuffleArray | Randomizes the order of elements inside an array |
WeaveArraysOps.Array.WeaveArrays | Weaves two arrays together (combine, join, merge) |
BpmTapOps.Audio.BpmTap | Let’s you tap in a beat, useful to synchronise visuals to music (VJ, sync, sound) |
ColorPalettesOps.Color.ColorPalettes | Contains a collection of nice color palettes output to texture or array via index |
HexToRGBOps.Color.HexToRGB | Converts a hex color like `#ff0000` to number values |
TraceOps.Debug.Trace | Outputs a stack trace to the console |
QWERTYtoMidiOps.Devices.Keyboard.QWERTYtoMidi | Emulates a MIDI keyboard using your regular keyboard |
MidiValueToNoteOps.Devices.Midi.MidiValueToNote | Converts a MIDI value to a note string |
MidiValueToNote_v2Ops.Devices.Midi.MidiValueToNote_v2 | Converts a MIDI value to a note string |
PinchOps.Devices.Mobile.Pinch | detect two finger pinch gestures on touchscreens |
TouchGestureOps.Devices.TouchGesture | detect touch gestures like swipe and pan |
PickerOps.Gl.Shader.Picker | Test if the mouse hovers over drawn elements |
TextureArrayLoaderOps.Gl.TextureArrayLoader | load multiple images into an array |
AppendChildOps.Html.AppendChild | Appends a HTML DOM Element to another |
BrowserSpecificFileOps.Html.BrowserSpecificFile | Outputs a specific file for each browser |
CustomEventListenerOps.Html.Event.CustomEventListener | Add a custom event listener |
PreventDefaultOps.Html.Event.PreventDefault | Prevents the default on a JavaScript event |
StopPropagationOps.Html.Event.StopPropagation | Stop a JavaScript event (bubbling / capturing) |
EventListenerOps.Html.EventListener | Listen to events of an element |
QuerySelectorOps.Html.QuerySelector | Selects an element in the DOM |
QuerySelector_v2Ops.Html.QuerySelector_v2 | Selects an element in the DOM |
ObjectGetNumberOps.Json.ObjectGetNumber | Get a number from an object |
ObjectGetObjectOps.Json.ObjectGetObject | get an object from an object |
DeltaOps.Math.Delta | difference to the last value (previous, store) |
MaxSinceResetOps.Math.MaxSinceReset | Outputs the maximum value since reset has been triggered |
MinSinceResetOps.Math.MinSinceReset | Outputs the minimum value since reset has been triggered |
CallBackOps.Patch.CallBack | Executes an external function (external javascript) |
LoadingStatusTaskOps.Patch.LoadingStatusTask | Starts / stops a loading task (async loader) |
ColorPickerOps.Sidebar.ColorPicker | Shows a color-picker in the sidebar |
ColorPicker_v2Ops.Sidebar.ColorPicker_v2 | Shows a color-picker in the sidebar |
DropDownOps.Sidebar.DropDown | Shows a drop-down (select) element in the sidebar |
DropDown_v2Ops.Sidebar.DropDown_v2 | Shows a drop-down (select) element in the sidebar |
NumberInputOps.Sidebar.NumberInput | Enter a number in the sidebar |
NumberInput_v2Ops.Sidebar.NumberInput_v2 | Enter a number in the sidebar |
SidebarTextOps.Sidebar.SidebarText | Display text in the sidebar |
TextInputOps.Sidebar.TextInput | Enter text in the sidebar |
NthTrigger_v2Ops.Trigger.NthTrigger_v2 | Lets a trigger through every nth time (trigger limiter) |
RouteTriggerOps.Trigger.RouteTrigger | Triggers one of the out ports - value index switch case (was SwitchTrigger) |
TriggerExtenderOps.Trigger.TriggerExtender | Extends a trigger (useful in big patches for better overview) |
ValueBecameZeroTriggerOps.Trigger.ValueBecameZeroTrigger | Triggers when the input value became zero |
ColorValueOps.Value.ColorValue | Use a color value on multiple places |
GateNumberOps.Value.GateNumber | Let’s a number through only if control bool is true, like a gate |
MaximumSafeIntegerOps.Value.MaximumSafeInteger | Returns the maximum safe integer (number, constant) |
MinimumSafeIntegerOps.Value.MinimumSafeInteger | Returns the minimum safe integer (number, constant) |
NumberSequenceOps.Value.NumberSequence | Copies the input value to the output ports (value sequence) |
RouteNumberOps.Value.RouteNumber | Routes the value to one of the output ports (based on index, relay) |
VarGetArrayOps.Vars.VarGetArray | Get a variable array |
VarGetObjectOps.Vars.VarGetObject | Get a variable object |
VarSetArrayOps.Vars.VarSetArray | Set a variable array |
VarSetObjectOps.Vars.VarSetObject | Set a variable object |
VarSetStringOps.Vars.VarSetString | set variable with a string input |
AudioBufferOps.WebAudio.AudioBuffer | Holds an audio file / sample |
AudioBufferPlayerOps.WebAudio.AudioBufferPlayer | Plays back audio data stored in an AudioBuffer |
AudioBuffer_v2Ops.WebAudio.AudioBuffer_v2 | Holds an audio file / sample in a buffer |
BiquadFilterOps.WebAudio.BiquadFilter | Different kinds of audio effect / filters |
ConvolverOps.WebAudio.Convolver | Audio reverb using an impulse response (sample) |
FFTAreaAverageOps.WebAudio.FFTAreaAverage | get average value in an area of a fft audio analysis buffer |
KeyPianoOps.WebAudio.KeyPiano | Generates notes based on key presses |
MidiValueToFrequencyOps.WebAudio.MidiValueToFrequency | Converts a midi value to a frequency |
SayOps.WebAudio.TextToSpeech.Say | Text-to-Speech, speaks different languages (speech synthesis) |