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op collection

pointArrays


ops that produce or work with point arrays. point arrays are arrays filled with 3d coordinates: [x,y,z,x,y,z,x,y,z,...]



Array1To3

 convert array1 to array3

Array2To3

 inserts zeroes every third item

Array3Multiply

 multiply every XYZ member of array3x

ArrayPack3

Packs 3 individual arrays into a xyz array

ArrayUnpack3

splits a xyz array into 3 individual arrays

HSBtoRGBArray

 generates RGBA array from up to 4 arrays (HSBA)

InterpolateArraysRange

 interpolate between two arrays, only a few numbers at the same time

LissajouseSpline

 generate spline using lissajous formulas

RedistributeSplinePoints

recalculate a spline / change number of points of a spline

RandomNumbersArray3

 Generates a random array of numbers (was: RandomArray3x)

RandomNumbersArray4

 Generates a random array of numbers in 4-tuples

SortArray3ByDistance

 sort an array3, by the distance of each point to the previous point

SplinePositionAtDistanceArray3

 get position in array3/spline at distance from start

SubdivideArray3

 For subdividing splines, smoothing lines using cubic bezier interpolation

TransformArray3

transform (translate,rotate,scale) positions in an array3x

GeometryPoints

 Get vertices of a geometry as array3x (vertex vertices)

ArrayTranslate

iterate over an array3: translate to xyz, then trigger next op

Helix

 generates a helix, spiral spline

PointCloudFromArray

 visualize an array of coordinates as points

SimpleSpline

 Draws a simple spline only one pixel wide

PointCollector

save points/coordinates in an array

PointCollectorCollect

collect world space coordinates into an array

Array3MultiplyMatrix

multiply every XYZ coordinate with a matrix

PointsCircle

calculates a circle path, outputs array3x

PointsSphereRandom

 Generates a point field mapped to the surface of a sphere