op collection
pointArrays
ops that produce or work with point arrays. point arrays are arrays filled with 3d coordinates: [x,y,z,x,y,z,x,y,z,...] inserts zeroes every third item
multiply every XYZ member of array3x
Packs 3 individual arrays into a xyz array
splits a xyz array into 3 individual arrays
generates RGBA array from up to 4 arrays (HSBA)
interpolate between two arrays, only a few numbers at the same time
generate spline using lissajous formulas
recalculate a spline / change number of points of a spline
Generates a random array of numbers (was: RandomArray3x)
Generates a random array of numbers in 4-tuples
sort an array3, by the distance of each point to the previous point
get position in array3/spline at distance from start
For subdividing splines, smoothing lines using cubic bezier interpolation
transform (translate,rotate,scale) positions in an array3x
Get vertices of a geometry as array3x (vertex vertices)
iterate over an array3: translate to xyz, then trigger next op
generates a helix, spiral spline
visualize an array of coordinates as points
Draws a simple spline only one pixel wide
save points/coordinates in an array
collect world space coordinates into an array
multiply every XYZ coordinate with a matrix
calculates a circle path, outputs array3x
Generates a point field mapped to the surface of a sphere