beta
cables is under heavy development.
There might be one or another bug, please let us know about it!
op collection

Material





CubeMapMaterial_v2

 use a cubemap or equirectangular texture as a material

SplineMeshMaterial_v2

 material for splinemesh

LambertMaterial_v2

 a simple shaded material

PhongMaterial_v5

 A shaded material for lighting objects

BasicMaterial_v3

 A material without shading

ChromaKeyMaterial

 display texture and replace a color with transparency

CustomShader_v2

 Write your own custom shader

ErrorMaterial

draw meshes using the cables error material shader

FrontBacksideMaterial

 see which faces are facing the camera

IBLMaterial_v3

  image based lighting material using cubemaps

MatCapMaterialNew_v2

 Easy to use image based lighting Material

PickingMaterial

Test if following meshes are picked by the picker

PointMaterial_v3

 Draw all vertices as points / circles

ShowNormalsMaterial

 render mesh normals as colors

ShowTexCoordsMaterial

 visualize texturecoordinates/UV mapping of a mesh

TextureLookupColorMaterial

 lookup color values from a texture and use it as object color

WireframeMaterial

 Renders following meshes as wireframes