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Ops.Gl.TextureEffects

WebGl Ops
Filter: All generator 

AlphaMask

set alphachannel of current imagecompose via a texture mask

BarrelDistortion

 simulate fisheye effect

Blur

 Blur the pixels of an image

Border

 Draws a Border around the current ImageCompose

BrightnessContrast

 adjust image brightness and contrast

BulgePinch

 bulge and pinch an image (deform,stretch,distort)

CheckerBoard

 draw a checkerboard pattern

ChromaticAberration

 simulating lens effect by shifting rgb channels

CircleTexture

 Draw 2d circle into texture

Clarity

Increase contrast in midtones

Color

 fill image using a color (overlay)

ColorBalance

 change intensity of r,g,b channels

ColorChannel

enable disable RGB color channels

ColorMap

 colorize a black and white image using a gradient texture

CustomTextureEffectShader

 Use custom shader as a texture effect

DepthTexture

 draw the content of a depth texture

DepthTextureFocus

 draw a gradient mapped to depth buffer values

Desaturate

 Remove colors from image / greyscale

Dither

 convert color to balck and white patterns

DrawImage

 Draws an image into a composition

EdgeDetectionFreiChen

draw only the edges of an image

EdgeDetection

 Draw only the edges of an image

Emboss

 Emboss / bevel effect

FXAA

 post processing antialiasing

Flip

 flip the image on x or y axis

Fog

 Render fog as a texture effect using a depth texture

GammaCorrection

 Allows for Gamma correction of a texture

Gradient

 Draws a simple gradient between three colors

GridTexture

 Creates a grid texture

GrowPixels

 Make one pixel lines thicker via postprocessing

Hue

 Adjust Hue of current ImageCompose

ImageCompose

Compose Images and effects as layers to generate new Images

Interlace

 Tv scanlines effect

Invert

 invert image colors

Kaleidoscope

 kaleidoscope effect

LUTMap

 apply color filter/effects by using a lookup texture

Levels

 adjust levels to correct the tonal range of an image

LumaKey

 remove darkest or brightest parts of the image

Mirror

 mirroring image effect

PaletteTexture

 Create a RGB palette using an array

PixelDisplacement

 Changes color lookup for every pixel using a displacement map

Pixelate

 Pixelate an image

Plasma

 Renders a plasma effect

PolarCoords

 display texture using polar/radial coordinate system

Posterize

 reduce number of colors

PseudoLensFlares

 simulate lens flare effect

ReactionDiffusionSystem

Cellular automata system as feedback loop texture.

Rectangle

 Draw a 2D rectangle with controllable parameters

RemoveAlpha

Remove alpha information from image

RepeatTexture

 Repeat Image

RgbMultiply

 multiply image colors by color channel

RotateTexture

 Rotates a texture

RoundCorners

 draw round corners around image (border)

SSAO2

 screen space ambient occlusion

ScaleTexture

 Scales a texture

ScrollTexture

 scroll image

Shapes2d

 Generates different 2d shapes to use as a texture

Sharpen

 Adjust image sharpness

Stripes

 Draw stripes into the current ImageCompose

TextureDifference

render the difference of two textures

ToNormalMap

 Convert a black and white map to a normal map

Twirl

 Creates a twirl/swirl/spiral effect in a texture

Vibrance

 adjust vibrance/saturation

Vignette

 Simulating an old camera effect of fading away the edges of the image

Waveform

 Generates 4 different waveform textures. Sine, sawtooth,Triangle, Square.

WaveformGradient

 Generate different texture waveforms. Sine, sawtooth and triangle.

WipeTransition

 Uses a BW Texture to reveal the layer underneath.

Wobble

 waving wobble motion effect

ZoomBlur

 directional blur effect

Ops.Gl.TextureEffects.Noise

WebGl Ops
Filter: All random generator 

CellularNoise

 cellular noise

FBMNoise

 fractional brownian motion noise

GlitchNoise

 Creates a black and white glitched texture to use for displacement

LayerNoise

 multilayer perlin noise variation

Noise

 white noise pixel effect

PerlinNoise

 draw perlin noise into an image

PixelNoise

 Pixelated noise

PolkaDotNoise

 noise circles

SimplexNoise

 simplex noise generator

TriangleNoise

 noise made from triangles

ValueNoise

 value noise

Voronoise

 Voronoi Noise function

WorleyNoise

 Worley noise