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Ops.Trigger.SceneMixer

SceneMixer
op id:a8bd2c35-53dd-4ac4-8422-834267d2a416
Activate triggers / scenes with a boolean

summary (oneliner)

For each of the output port there is a boolean to activate or deactivate the trigger. With this it is easy to switch between multiple modes / scenes.

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Inputs

Execute (Function)

Executes the op


Enable 0 (boolean Number)

Enables Trigger 0


Enable 1 (boolean Number)

Enables Trigger 1


Enable 2 (boolean Number)

Enables Trigger 2


Enable 3 (boolean Number)

Enables Trigger 3


Enable 4 (boolean Number)

Enables Trigger 4


Enable 5 (boolean Number)

Enables Trigger 5


Enable 6 (boolean Number)

Enables Trigger 6


Enable 7 (boolean Number)

Enables Trigger 7


Enable 8 (boolean Number)

Enables Trigger 8


Enable 9 (boolean Number)

Enables Trigger 9


Outputs

Trigger Before (Function)

Triggers always, before any of the Trigger X ports are triggered


Trigger 0 (Function)

Triggers only if Enable 0 is true


Trigger 1 (Function)

Triggers only if Enable 1 is true


Trigger 2 (Function)

Triggers only if Enable 2 is true


Trigger 3 (Function)

Triggers only if Enable 3 is true


Trigger 4 (Function)

Triggers only if Enable 4 is true


Trigger 5 (Function)

Triggers only if Enable 5 is true


Trigger 6 (Function)

Triggers only if Enable 6 is true


Trigger 7 (Function)

Triggers only if Enable 7 is true


Trigger 8 (Function)

Triggers only if Enable 8 is true


Trigger 9 (Function)

Triggers only if Enable 9 is true


Trigger After (Function)

Triggers always, after Trigger X ports were triggered


SceneMixer Example:

In this example the sidebar toggles can be used to enable / disable the various geometric shapes.



Credits

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Examples using SceneMixer

Public Patches using SceneMixer