create physics bodies/bounding boxes for gltf nodes
summary (oneliner)
doc
issues
example patch id
youtube id
caniuse query
collections
Inputs
Exec (Trigger)
Filter Meshes (String)
Mass kg (Number)
Size Multiply (Number)
Outputs
Meshes (Number)
Patches using CannonGltfPhysicBodies
Changelog
created op
2020-06-18 - pandur
added lib: cannon.js
2020-06-18 - pandur
Ops.User.pandur.GltfPicking renamed to Ops.User.pandur.GltfPyhsicBodies
2020-06-18 - pandur
Ops.User.pandur.GltfPyhsicBodies renamed to Ops.User.pandur.GltfPhysicBodies
2020-06-18 - pandur
Ops.User.pandur.GltfPhysicBodies renamed to Ops.Gl.GLTF.GltfPhysicBodies
2020-06-19 - pandur
Ops.Gl.GLTF.GltfPhysicBodies renamed to Ops.Physics.Cannon.CannonGltfPhysicBodies
2022-06-07 - pandur
2020-06-18 - pandur
added lib: cannon.js
2020-06-18 - pandur
Ops.User.pandur.GltfPicking renamed to Ops.User.pandur.GltfPyhsicBodies
2020-06-18 - pandur
Ops.User.pandur.GltfPyhsicBodies renamed to Ops.User.pandur.GltfPhysicBodies
2020-06-18 - pandur
Ops.User.pandur.GltfPhysicBodies renamed to Ops.Gl.GLTF.GltfPhysicBodies
2020-06-19 - pandur
Ops.Gl.GLTF.GltfPhysicBodies renamed to Ops.Physics.Cannon.CannonGltfPhysicBodies
2022-06-07 - pandur