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Ops.Json3d.MeshExplosion2

MeshExplosion2
op id:2220f2f2-2219-4e6d-86f1-bdb0b8631308
create an explosion-effect using pre sliced 3d models

summary (oneliner)

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Inputs

Render (Function)

Expansion (Number)

Rotation X (Number)

Rotation Y (Number)

Rotation Z (Number)

Direction X (Number)

Direction Y (Number)

Direction Z (Number)

Outputs

Next (Function)

Explosion:

The Explosion-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).



Credits

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Examples using MeshExplosion2

Public Patches using MeshExplosion2