create a texture from an array of number values
summary (oneliner)
array should consist of RGBA values between 0 and 1
So that's 4 values per pixel
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Update (Trigger)
Trigger in
array (Array)
Array in to turn into a texture
width (integer /Number)
Width of texture
height (integer /Number)
Height of texture
Filter index (integer /Number)
Filter (String)
Wrap index (integer /Number)
Wrap (string /Number)
Outputs
Next (Trigger)
Trigger out
Texture out (Object)
Texture out
Patches using TextureFromColorArray
Changelog
created op 2019-03-27 - pandur |