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op id:8634e0bd-0507-46b5-81fb-7d9c42ada6f8
Pixelated noise

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Inputs

Render (Function)

Blending

Blend Mode (string Number)

Amount (Number)

Look

Loop (boolean Number)

If enabled the values loop and don't jump from 0-1


RGB (boolean Number)

Enable for rgb noise


Minimum value (Number)

Minimum value the noise can reach


Maximum value (Number)

Maximum value the noise can reach


Scaling

Num X (Number)

Number of cells on the x axis


Num Y (Number)

Number of cells on the y axis


Position

X (Number)

Offsets on the x axis


Y (Number)

Offsets on the y axis


Z (Number)

Use this to animate the noise


Outputs

Next (Function)

PixelNoise2 example:

Creates pixelated noise



Credits

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Examples using PixelNoise2

Public Patches using PixelNoise2