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Noise_v2 Op

Ops.Gl.TextureEffects.Noise.Noise_v2


Noise
Collections:random  generator  

Op author: pandur

Test Patches: 1 Test

White noise pixel effect




Inputs

Render (Trigger)

Blending

Blend Mode index (integer /Number)

index of blend mode in drop down

Alpha Mask index (integer /Number)

use alpha channel of Image Compose

Amount (Number)

opacity of effect

Animated (boolean /Number)

randomize noise every frame/trigger

RGB (boolean /Number)

use colors

Normalize (boolean /Number)

offset values of colors into a -1.0 +1.0 range

Multiply (Object)

multiply values by input texture

Outputs

Next (Trigger)
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noise example

Open Example In Editor

Patches using Noise_v2

Changelog


cloned op from Ops.Gl.TextureEffects.Noise.Noise
2022-04-21 - pandur
Ops.User.pandur.NoiseV2 renamed to Ops.Dev.NoiseV2
2022-04-21 - pandur
Ops.Dev.NoiseV2 renamed to Ops.Gl.TextureEffects.Noise.Noise_v2
2022-05-23 - pandur