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Shader2Textures
Ops.Gl.Shader.Shader2Textures
Namespace: Ops.Gl.Shader
render a shader to multiple textures

summary (oneliner)

this requires webgl2

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related ops

Inputs

Render (Trigger)

Shader (Object)

filter (string Number)

wrap (string Number)

Use Viewport Size (boolean Number)

Width (integer Number)

Height (integer Number)

Floating Point (boolean Number)

Outputs

Next (Trigger)

Texture 1 (Object)

Texture 2 (Object)

Texture 3 (Object)

Texture 4 (Object)

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shader2textures example:
Op example patch is not public domain!


Credits


Changelog


Ops.User.pandur.Shader2Textures renamed to Ops.Gl.Shader.Shader2Textures
2019-07-10 - pandur

Examples using Shader2Textures

Public Patches using Shader2Textures