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Ops.Gl.Shader.Shader2Texture

Shader2Texture
op id:a3debb76-7d84-4548-9e7b-24891423dcce
render a shader into a texture

summary (oneliner)

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Inputs

Render (Function)

Shader (Object)

filter (string Number)

wrap (string Number)

Use Viewport Size (boolean Number)

Width (integer Number)

Height (integer Number)

Floating Point (boolean Number)

Outputs

Next (Function)

Texture (Object)

custom shader:

the patch uses customShader Op to create a custom shader.

that shader is then rendered to a texture (displayed in the background)

the shader is also applied as a material and rendered on the cube.



Credits

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Examples using Shader2Texture

Public Patches using Shader2Texture