NoiseVectorField Op

NoiseVectorField

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Extension.GlParticles.NoiseVectorField_v2



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Full Name
  • Ops.Extension.GlParticles.NoiseVectorField
Visibility
  •  Extension Op - Visible to all users
License
  • MIT
AuthorMaintained by Team


INPUT PORTS


Render (Trigger)
Area index (Number:integer )
Invert Area (Number:boolean )
Strength (Number)
Scale (Number)
Size (Number)
Falloff (Number)

Position

x (Number)
y (Number)
z (Number)
Noise X (Number)
Noise Y (Number)
Noise Z (Number)
Multiply X (Number)
Multiply Y (Number)
Multiply Z (Number)

Size

Size X (Number)
Size Y (Number)
Size Z (Number)
Positions (Object:texture)

OUTPUT PORTS


trigger (Trigger)

Patches using NoiseVectorField

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2023-01-29 15:15
renameOps.User.pandur.ParticleSystemVelocityArea renamed to Ops.Dev.ParticleSystem.VelocityAreauser avatarpandur - 2023-01-30 15:46
renameOps.Dev.ParticleSystem.VelocityArea renamed to Ops.Team.Particles.VelocityAreauser avatarpandur - 2023-03-09 14:01
cloned op from Ops.Team.Particles.VelocityAreauser avatarpandur - 2023-03-09 14:44
renameOps.User.pandur.NoiseField renamed to Ops.Team.Particles.NoiseVectorFielduser avatarpandur - 2023-03-09 14:44
featureAdded "Everywhere" Areauser avatarpandur - 2024-01-11 14:15