beta
cables is under heavy development.
There might be one or another bug, please let us know about it!
Ops.Exp.Gl.Shader.SetUniformValue

SetUniformValue
op id:0df4242f-57d1-4219-b889-a713787642b7
set a uniform value of the current shader

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

Render (Function)

Uniform (string Number)

Value (Number)

Outputs

Next (Function)

Credits

Caught a mistake or want to contribute to the documentation?


Edit this documentcancel save

Examples using SetUniformValue

Public Patches using SetUniformValue