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Ops.Exp.Gl.PhongMaterial3

PhongMaterial3
op id:4698b1c4-859e-463c-97d1-9179e70ee674

summary (oneliner)

doc

youtube id

Inputs

execute (Function)

diffuse r (Number)

diffuse g (Number)

diffuse b (Number)

diffuse a (Number)

Fesnel (Number)

Specular Shininess (Number)

Specular Amount (Number)

Colorize Texture (boolean Number)

Double Sided (boolean Number)

Diffuse Texture (Object)

Normal Texture (Object)

Specular Texture (Object)

AO Texture (Object)

Emissive Texture (Object)

Toggle Light Shading (boolean Number)

Toggle Diffuse Texture (boolean Number)

Toggle Normal Texture (boolean Number)

Toggle Ao Texture (boolean Number)

Toggle Falloff (boolean Number)

Toggle Emissive (boolean Number)

Toggle Specular (boolean Number)

Toggle Fresnel (boolean Number)

Outputs

next (Function)

shader (Object)

Credits

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Examples using PhongMaterial3

Public Patches using PhongMaterial3