MeshExplosion2 Op

MeshExplosion2

This op is deprecated!

It will not receive any updates

create an explosion-effect using pre sliced 3d models



Edit Documentation

Full Name
  • Ops.Deprecated.Json3d.MeshExplosion2
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

Example Patch Explosion

The Explosion-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).

Open In Editor

INPUT PORTS


Render (Trigger)
Expansion (Number)
Rotation X (Number)
Rotation Y (Number)
Rotation Z (Number)
Direction X (Number)
Direction Y (Number)
Direction Z (Number)

OUTPUT PORTS


Next (Trigger)

Patches using MeshExplosion2

  • Examples
  • Public
  • My Patches

Changelog


Ops.Json3d.MeshExplosion2 renamed to Ops.Deprecated.Json3d.MeshExplosion2user avatarpandur - 2022-06-07 09:56